WWDC

Getting Started with Metal 4

Another WWDC is in the books, and with it came a major update to many platform technologies, including Metal. Metal graduated to version number 4, and in this article, we’ll explore the core features of Metal 4 as they pertain to rendering. It’s important to state up-front that this article will not cover Metal 4 […]

Getting Started with Metal 4 Read More »

What’s New in Metal (2019)

With WWDC 2019 over, it’s a good time to reflect on everything that was announced and start seeing how we can put it into practice. The purpose of this article is to round up the changes to the Metal framework and tools and provide pointers to where you can learn more. This was a banner

What’s New in Metal (2019) Read More »